Highland is an atmospheric vignette (a short impressionistic scene) for Oculus Rift and PS Move, which transports the player to a Scottish mountain top, where he'll be able to play the bagpipe.
The game is designed for the PlayStation Move controller. While it does not utilize the motion tracking capabilities, the button layout and controls are specifically tailored for it.
It is developed by Thomas J. Papa, founder of Mimicry Games, at Exile Game Jame Spring 2013, in only a couple of days.
Mimicry Games explores the bleeding edge of VR, experiential game design and interactive narrative. They value beauty, originality in design and thought provoking experiences.
Contact – We would love to hear from you!
Press – If you are interested in doing a review of Highland or in doing an interview on the development and design of Highland and future Mimicry Games titles, do get in touch!
Students & Developers – If you are a student or developer and are interested in the themes, design, ethics and aesthetics that Mimicry Games advocates, your getting in touch will be highly valued.
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